Allure LP

Happy to announce that my new LP, “Allure” is now available for download and streaming. I finally got around to setting up a bandcamp account and uploading my last four releases (excluding “Shroud”, which was signed) so if you missed any they can all be downloaded in high quality there for the price of your choosing.

Anyway, about the LP. One of my primary inspirations for these tracks was found in a cross-section I kept noticing between my wife‘s taste in music and mine – particularly the half-tempo overlap between R&B and drum&bass (much more 170/autonomic drum&bass than poppy chart drivel). Ultimately that led to the uniting theme: viewing R&B’s predominating themes of love, sex, and relationships through a futuristic, electronic eye.

Exploring that intersection struck a chord with me as well, as in it I found overlap with some of my favorite concepts from cyberpunk fiction. The idea of humanoid robot companions, for example, is fascinating to me, and I find it especially interesting to consider the point at which the human feelings of desire and loneliness would surpass the strangeness of companionship with an artificial, constructed “person”. It is essentially a common use for technology, I think – overcoming the limitations of our biology and evolutionary legacy to our own selfish ends, sometimes with long-term detrimental effects. So, to that end, I appropriated and distorted some R&B acapellas with the intent of extracting some of the essence of their emotion – removing them from lyrical context and incorporating them with an intentional, produced artificiality.

Cyberpunk’s heyday lies squarely in the 80s, so I also wanted to explore a more contemporary approach to using 80s-style synths. It’s certainly seems to be been en vogue in the 2010s – incorporating or even prominently featuring classic, analog synths in almost all genres, but I feel the approach is too often relegated to the realm of intentionally lo-fi nostalgia. Although I enjoy and appreciate the retro-future style, I feel that at this point it’s a road well-traveled, and not something I’m interested in doing myself. Instead, I tried to bring the most out of those sounds, making heavy use of the more neglected FM and wavetable synths and piping them through contemporary DSPs.

So I wanted to encapsulate those ideas (and many more) into the album art. Initially I considered 3D modeling and sculpting a head, but felt that it would have been too much of a time investment to arrive at something with the quality I wanted. Instead, I opted for a photo shoot with Sporkii. I explained (as best I could) my concepts behind the album and she not only modeled, but came up with hair, makeup and lighting looks that matched just about exactly what I was going for. We worked on the photo manipulation together and eventually came up with a cover I’m very satisfied with.