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Josh Barnett

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Month: May 2016

Pyre

Pyre_Postcard.jpg

This is the game I’ve been working on for the past couple of years.  As was the case with Transistor, my contributions lie squarely in the realms of VFX animation and UI design.  We released the trailer on April 19th and demoed to the public at PAX East from the 22nd to the 24th.  To see it in action, check out this video with some captured gameplay footage.

 

 

Posted on May 13, 2016May 13, 2016Categories ArtLeave a comment on Pyre
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